3/21/2023 0 Comments Colossal cave adventure map![]() ![]() ![]() The L9 parser was slightly more intelligent than the original, allowing for more constructs such as "do x AND y" as well as "get x AND y". Luckily for L9, the original wasn't copyrighted so they didn't get sued, but they were on very shaky ground.Īdding graphics to every location was a minor miracle on the 48k ZX Spectrum!, and they even added a short 'end-game', which was around 1/5th of the size of the main game, and had a different 'feel' to it. In their versions, L9 moved one or two pieces around, but otherwise, the main game plays identically to the original by Crowther and Woods. Each iteration added almost nothing to the original, except for the version here which added graphics for the first time. The game "Collossal Adventure" (version 2) by Level 9 that this is a port of was a game based on an earlier version by them, which was an almost identical clone of an earlier game (Adventure 1), which was itself an almost identical clone of ADVENT. Very little in the way of control and description has changed since that very first game, which just goes to show how brilliant a piece of work it was. If you're not aware of the history of the game, the only thing you really need to know is that ADVENT set the template for almost every text adventure game that came after it. There is endless literature online and in books about Crowther & Woods' original, ADVENT, so I won't reiterate it here. ![]()
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